A hot property amongst young girls in the early 1980s was the Strawberry Shortcake dolls. When a game is the upper levels of difficulty is over because incorrect choices have been made, the sky turns dark and the characters will appear, one at a time, on the screen. Can you put everyone back together the way they're supposed to be? There are six different levels to the game: one berry, two berry, three berry, and so on. She is also exposed to the basic rudements of using a video game controller. When you do, they'll dance for joy! Can you put the Strawberryland characters back together the way they're supposed to be? Once you have memorized the few character parts available to you in the game, the challenge instantly disappears. .
Then move the joystick left and right to see each of the choices for that particular part of the body. Style platforming game but with Strawberry Shortcake characters, not a matching game. At the beginning of each level, a mixed-up character appears on the screen. The graphics are also very nicely done, and character definition is exquisite. The differing levels offer the player her choice of simple or more complex mix-ups, timed or untimed action, and degrees of speed. The child selects a head, a body, and legs that she believes are appropriate for each character. Enter Parker Brothers who released a slew of licensed games between 1982 and 1984, but all of these were for the most part based on characters and products aimed at boys or were at the very least marketed to kids in general, but what about the girls? I'm not a child any more although my wife would beg to differ , and I'm certainly not a female player.
Now I know the game was made for younger children and I think this game would be interesting for a kid under the age of 6 for maybe an hour. Overall, kids will probably love it, and it was about time that there was such a game for just such an audience. He didn't want anyone to have any fun, so he cast an evil spell on them. When the selection has been made that you think is correct, press the red button. In timed games, the sun moves across the sky, indicating time elapsed and time to go. The child is exposed to matching situations requiring both auditory music and visual names recognition.
This game has very good sound treatment that's quite sophisticated as well. Parker Brothers took it one step further with Strawberry Shortcake Musical Match-Ups, a game designed for girls. I believe the final two variations have you matching the character and name to the song played at the beginning which is a bit more difficult but nowhere near engaging. Perhaps if they changed colors or you needed to shuffle vertically as well as horizontally it would be more of a challenge. But did it successfuly bridge the gap between the often dry educational game fare and the just-for-fun formats? This game is boring, this game is repetitive, and worst of all its condescending.
It may seem odd but I think more care was placed into the music that was into either the graphics or gameplay. Right before the video game crash, companies were so high on the notion of video games that they were cranking out games for every possible trend and demographic. The element of sound is incorporated most effectively in this game, in which sound and visuals work together for the benefit of the player. Now everyone has a body that's all mixed up - even the Purple Pieman. That said, I think Parker Brothers did a gret job on this game. Each one stands in the center of a large pink gazebo.
But the Purple Pieman ruined everything. Activision's Dolphin also is one of the rare exceptions, where programs with sophisticated clues to game play are the exception than the rule in classic videogaming. This indicates the part you are trying to find. Action consists merely of using the joystick to make selections of body parts that belong together. In this game, you need to make them match up to move on.
But the Purple Pieman came along and cast an evil spell on everyone - even himself. Moving the joystick up and down and a vertical indicator line will also moe up and down on the screen by the side of the character. But anyone over six would get bored once the novelty of seeing their favorite Shortcake characters on screen dancing. Strawberry Shortcake and her friends were going to put on a musical talent show. When you do, the Strawberryland characters will dance for joy! I give this game 2 out of 5 stars. A blue sky and bright yellow sun also a timer in this game appear overhead. Now everyone has a body that's all mixed up.
Mismatching the identities results in a mish-mash of musical segments from the individual tunes. And now for the gameplay… Um… Where is it? In an amazing twist, for an Atari 2600 game, all of the characters all look like who they are supposed to be. The object here is to put the bodily sections of each character together in the proper way, resulting in a tuneful salute of success. All characters are similar, but none are dressed alike. Now this is great, but it also contributes to the games biggest problem.
Strawberry and her friends as well as her enemy, Purple Pieman are distinctively outfitted. The graphics and music are really decent and the gameplay while simple is easy enough for a child to understand. The manual for this game, which is a whopping four pages, is filled with the different game variations which simply add more things to match and a time limit. Each character has a decently long harmonized tune that plays when they are matched, more on that later, each song is split up into three different parts, more on that later again. .